Thursday, 19 May 2011

Our mission - part (v)

Questions from Project Manual (Q5)

What alternatives can we use to visualise the 2 shapes as they dock so as to ensure the best shape matching and least frustration to the player?
We can have a 3D viewer that is able to pan around every angle of every corner using the mouse to drag, this allows the player to look at the shapes from each angle and point of view, making it a better shape matching experience that is less prone to mistakes.

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